[8]. Get tips, design hacks, and deals delivered straight to your inbox.Storyblocks works best with the latest technology. Since this beam trigger resembles the famous Jean-Michel Jarre’s famous “Laser Harp” musical interface, we call this a “Floor Harp”. Published: September 19th 2016. product.Utilize unlimited asset downloads in all your The … Japanese monument, Asian landmark, travel attraction, old historical buildings in parkTOKYO, JAPAN - JUNE 23, 2015: People cross the street in a business district of Tokyo, Japan in slow motionTOKYO, JAPAN - SEP, 25 2017: People cross the famous intersection in Shibuya, Tokyo, Japan one of the busiest crosswalks in the worldTL Wide shot Pedestrians and traffic across Shibuya Crossing, Hachiko Crossing, Shibuya, Tokyo, Honshu, JapanNight time lapse of a Japanese pagoda with moon and cloudsPink Japanese sakura, cherry blossom swaying in the windy day with bright blue skyLake Kawaguchi Mount Fuji Japan Autumn Momiji MapleTime-lapse of a busy interestion in Ginza, Tokyo at nightJapanese people waiting at traffic light, pedestrians walking and crossing the street at rush hour. The Hyper-Trapeze - A Physically Active Audio-Visual Interface for Performance & Play. business projects.Royalty-free Stock Video Footage, Motion Backgrounds, and After Effects TemplatesMedia TypeResolutionFrame RateDurationMedia DetailsCategoriesPeople walk along Takeshita Street in Harajuku, TokyoTOKYO, JAPAN - SEP, 25 2017: People cross the famous intersection in Shibuya, Tokyo, Japan one of the busiest crosswalks in the world.Japanese torii gate with beautiful sunset as background.Japan Country Nation Map Asia Flag 3 D AnimationEditorial: KYOTO, JAPAN - MARCH 2015: rear view of beautiful Japanese Geishas in beautiful kimono walking along the street in Kyoto JapanTokyo centre with the busiest pedestrian crossing in the World in the rain, Shibuya district Tokyo, JapanCommuters waiting to board trains at the subway station in TokyoJapan from space slow zoom Japan is an island nation in East Asia. Our intention is twofold: first to create a new performance interface, which we call the hyper-trapeze, which bridges the digital and physical world by augmenting an existing technology, the low-flying trapeze, with interactive multimedia. Playing next. 5 years ago | 99 views. Follow. Proceedings of the Intetain-09, Amsterdam pp. The mapping from sensor signals to interactive effects was chosen to be simple, direct, and transparently understandable by novice players and spectators. TOKYO, JAPAN - JUNE 23, 2015: People cross the street in a business district of Tokyo, Japan in slow motion 00:29 TL Wide shot Pedestrians and traffic across Shibuya Crossing, Hachiko Crossing, Shibuya, Tokyo, Honshu, Japan In contrast, in addition to having developed the world’s first digitally augmented trapeze, we have taken a quite different approach in sensing the motion of a physical object other than the dancer’s body. 138. Sensor data was acquired at approximately 200 Hz and sent wirelessly to a computer running Max/MSP [4] via a Bluetooth I-CubeX A/D convertor and microcontroller [5]. We also considered directly sensing the dancer’s body or the trapeze bar via optical tracking and reflective markers, finally, following the dancer’s request, we considered adding sensors to the floor to allow the dancer to trigger effects with the feet. Japan X : Kyoto 1 (22/01/2556) Search. Spinning the swivel faster makes the wind blow harder both in the simulated sound and animation. Japanese monuments, Asian landmarks, travel attractions, old historical buildings. 3:43. Japan X : Kyoto 1 (22/01/2556) Report. DOI: Hoekstra, A., Bartneck, C., & Lyons, M. J. No credit card required.Don't miss out! Interactive entertainment technology is being adopted in physical education settings to motivate exercise by offering players fun and novelty [2]. The hyper-trapeze is therefore akin to a musical instrument in that it is an object that responds to the conscious intentions and action of the player.In collaboration with a dancer/choreographer we have designed and implemented a new interface for augmenting performance and play on the low-flying trapeze with interactive audio and animation.